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 Post subject: Re: ProzacxXXXxxxXXXx's modeling M4Dn3S5
PostPosted: Sun Sep 30, 2012 5:09 pm 
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does my face look like it tried?


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 Post subject: Re: ProzacxXXXxxxXXXx's modeling M4Dn3S5
PostPosted: Mon Oct 01, 2012 6:35 pm 
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Getting closer

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 Post subject: Re: ProzacxXXXxxxXXXx's modeling M4Dn3S5
PostPosted: Sat Oct 06, 2012 8:55 pm 
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I think shits done



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 Post subject: Re: ProzacxXXXxxxXXXx's modeling M4Dn3S5
PostPosted: Sat Oct 06, 2012 9:03 pm 
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lol for a second I thought it was real (like you were posting the real ship with the model to follow). Really nice work XxXprozacxXxxXXxxX.


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 Post subject: Re: ProzacxXXXxxxXXXx's modeling M4Dn3S5
PostPosted: Sun Oct 07, 2012 11:10 pm 
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These things are tits.

I got as far as applying some dry-brushing and whatever the over-inking / washing was needed to apply shadows but never stuck at it (this is in my teens). It's a fine art for sure and requires some creative use of techniques in order to get the sort of results you are seeing. All of these models look fantastic.

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 Post subject: Re: ProzacxXXXxxxXXXx's modeling M4Dn3S5
PostPosted: Thu Oct 11, 2012 7:08 pm 
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Thats awesome work. Stupid question but how do you clean it? I sometimes run into wooden models of ships and other things at peoples homes i visit and they are almost always full of dust.

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 Post subject: Re: ProzacxXXXxxxXXXx's modeling M4Dn3S5
PostPosted: Thu Oct 11, 2012 7:15 pm 
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Air duster + big soft brush


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 Post subject: Re: ProzacxXXXxxxXXXx's modeling M4Dn3S5
PostPosted: Thu Oct 11, 2012 7:19 pm 
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Also working on my next "weekend" project.

Straight from the box with no addiotonal details. Kit was 25e.

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 Post subject: Re: ProzacxXXXxxxXXXx's modeling M4Dn3S5
PostPosted: Mon Oct 15, 2012 11:58 pm 
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more shits done


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 Post subject: Re: ProzacxXXXxxxXXXx's modeling M4Dn3S5
PostPosted: Tue Oct 16, 2012 8:59 am 
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External prop shafts seem vulnerable, did that idea catch on? What were the perceived benefits?

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