Chunky Milk wrote:
These are some of your most recent losses, just curious as to why none of them have damage mods?
generally, doctrine is more alpha and/or more dps in fleets, but when you are solo, well it depends
ruppy = that fit felt right at the time but can replace 1 or 2 eanms by 1 or 2 gyros depending on what you want to do.
vexor = damage mods on a solo vexor? how about using your drones instead, they help. here i wanted a vaga to follow me to a gate. had he landed at 0 and agressed, i would have killed him with that vexor fit.
cane = you are right, that fit needs more tracking and more gyros.
Chunky Milk wrote:
I didn't really have to pick and choose to find these either, these were just the ones picked at random...
tbh, last year's killmails are more representative of fleet fits, recent solo losses very often seem retarded when taken out of context
Chunky Milk wrote:
The only other critique i could say is, If you're looking to join a corp wouldn't you normally look up their history or get an idea of how/what they would normally fly? Reason I say is, Kim makes a real good point when he quotes one of your favourite ships being a falcon put forward in an application to join genos.... Unless of course you mean a brawling faclon
So, you're saying I should better have lied, basing my judgement on what you would like to hear? When I say I like flying something, it does not mean I necessarily flies it whatever the circumstances.
Since they got nerfed, Falcons pop like bitches in medium to large fleets before they can land a single jam. However they are still useful in small gangs (I'd say 5-6 in fleet max), in recon ops in conjunction with, say, a rapier and a couple of bombers, and they are still deadly solo to catch ratters, mission whores and complex carebears of all sorts.